About Dan Saffer
Dan is a designer and the author of four books on design, his most infamous being Microinteractions. At Twitter, he works on the onboarding team, using UX + AI/ML to get people the best experience in the shortest time.
Talk
Gaming the Future
Increasingly, the systems that designers work on are non-linear, information- and decision-heavy, and have complex rules that users are trying to navigate in order to achieve their goals. In other words, they’re more like games than traditional products. This talk will explore how game thinking can help us design AI/ML/Algorithmically-generated products.
We’ll discuss not only how games can influence our thinking, but also look at how we can use games during the design process as well, to uncover different scenarios and holes in product strategy.
Workshop
A Practical Approach to Designing the Future
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